Embassy Guidelines and FAQ

For relations with other regions and organisations.

Moderators: Salem, Delegate

Locked
User avatar
Nequedum
Posts: 2070
Joined: 22 Oct 2017, 00:00
Nation: Glacikaldr
Discord: Nequedum#1716
Location: Australia
Contact:

Embassy Guidelines and FAQ

Post by Nequedum »

Embassy guidelines:

So that people have a rough idea what we're looking for in regions we open embassies with, these are the rough standards we use:
  • Size Requirements - Your region should have more than 20 active, “unique” nations when applying for consulates - if you are actively recruiting, this number should be reached easily. Just because you have 20 nations doesn’t guarantee that you’ll be accepted, however, it does mean that we will take your application seriously whenever it comes.
  • Politics - Your region should have some form of government.
  • Platforms - Your region should have a place where our regions can send updates to. This could be a regional message board, a discord server or a forum. All of our updates are delivered in the form of dispatches or short messages delivering news, so basically all your region needs is a place where our ambassadors can post those.
Please be aware these are just guidelines — regions that meet them may still be rejected, and some that don't could still be accepted.

Q. What's the difference between embassies and consulates?

A. If we agree to open an embassy for your region, we will create a subforum here for you to post updates in, and we expect you to do the same for us on your forum or at least dedicate a space for us on a similar platform. Additionally, gameside embassies will normally also be constructed.

More importantly, approving an embassy application signifies that we wish to develop a meaningful relationship with your region. Either we think that we have something in common, we have the potential to work together, or we just like you. It signifies a level of trust, and there's an expectation that this will be reciprocated. We view embassies as a long-term investment and will not open or close them lightly. It is expected that the regions we maintain our embassies with will keep us updated on their progress every so often, just as we will do for you. Furthermore, we expect embassies to involve an exchange of official ambassadors. We will ask you to assign us an ambassador who will act as the representative for your region in the Rejected Realms, and we will be assigning an ambassador to act as our representative across your platforms. Our ambassador will share our Foreign Updates and let you know about upcoming events and programs we are running on our behalf.

Conversely, consulates are a more basic arrangement. A region that establishes a consulate with us gets a thread in the Consulates subforum and can post updates there. We will not exchange gameside embassies, but this is a great step towards establishing a long-term relationship with us.

Q. Why the distinction? Couldn't you just open embassies for everyone?

A. Our citizens expect us to maintain a strict standard for our embassies, mostly reserving our embassies for large regions with shared values. Moreover, we simply have not the time nor ambassadors to be able to build meaningful relationships with every single region applying.

Due to the voluntary nature of running our region’s foreign affairs, we also avoid opening embassies with regions that are yet to prove that they will remain active. Hence, by having consulates, we give regions a chance to prove to us that they are going to remain active.

Q. So... if we open a consulate here and keep it active, you'll grant us an embassy in a few months?

It's a possibility, yes. You are giving us your time, so the least we can do is hear you out and evaluate whether we believe our values align by reading your updates in your consulate. Unfortunately, we are also limited by available ambassadors. So, please do not take it personally if we reject your embassy request—there are many factors for us to consider and a negative outcome doesn't mean we don't like you.

Q. How do we open an embassy or consulate?

A. If you wish to apply for an embassy or consulate with the Rejected Realms, please create a post in our application thread with the listed questions filled out.

We need a few details about your region in order to process the application, so the more information you give us, the quicker it can be done.

Once that information is provided, we may ask a few more questions and will then come to a decision on accepting/rejecting your embassy/consulate request. This is one of the few times we get to reject anything!

Consulates will be given permission to create a thread in the Consulates subforum, while Embassies will be given their own subforum. For consulates, we just ask that you please keep all your posts in the same thread. On extremely rare occasions — mainly as a result of serious disagreements — we may decide to close consulates. This decision will not be one made lightly.

Q. What if I have other questions that aren't addressed here?

A. Contact the person responsible for Foreign Affairs. Ordinarily, this is our Officer of Foreign Affairs - currently Dakota.
Locked

Return to “Embassies and Consulates”